It’s just like PONG. But. With. Your. Face.
This game was put together over a weekend with the of face tracking as an input device. It uses OpenCV library for processing with all sounds made in CFXR.
I’m mapping the centre of the largest face to be the paddle. But I’m also smoothing it out over a few frames because of the openCV jitter.
It’s a really weird immersive feeling. After a minute or so you really get the sense that the paddle is an extension of you. Very cool, very weird.