Many Monkeys Development
Based in Melbourne, Australia
January 6, 2012
Press / Business Contact:
Level 1, 71-75 City Rd,
Southbank, Melbourne, VIC
Many Monkeys is an Australian independent game studio that explores places where games, interactive art spaces and roundabout shakespeare references meet. It’s more fun than a barrel of game devs.
Many Monkeys was founded in 2012 by Matthew Ditton. This followed his work at Krome and Pandemic Studios, as well as a couple of years splitting his time between independent development and convening the Bachelor of Games Design degree at Griffith University.Monkey Business
Many Monkeys created the technology behind the Curious Creatures art installation for an Australian music festival, Splendour in the Grass, which then was invited to be shown at the Vryfees Festival in South Africa. Since then, projects have included the Future of Play, four-player, motion-controlled tennis for the ANZ Dome at the Australian Open as well as 13 displays for the Think Ahead Exhibition at Scienceworks Museum Victoria. Many Monkeys has worked on projects for the Museum of South Australia, a series of nightclub events, and the 19th International Symposium on Electronic Art. It secured funding for its first mass-market game, Breath of Light, in 2013.
There are far more images available for Many Monkeys Development, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Interactive Awards, Arts Division, SXSW - Finalist" - Curious Creatures, in collaboration with Rezon8, 2012
Team & Repeating Collaborators
Director, Producer, Technical Artist, Programmer
Timothy C Best
Designer, Writer, Producer
2D Artist, Graphic Designer, Illustator