Factsheet

Developer:
Many Monkeys Development
Based in Melbourne, Australia

Release date:
January, 16, 2012

Platforms:
Live Event Installation (PC)

Website:
na

Regular Price:

AUSFree

Description

Future Play was a four-player, motion-tracked game that was featured in the ANZ Dome at the 2013 Australian Open. Thousands of people hit the virtual courts and battled it out in front of giant flat-screen TVs, with their movements tracked by a combination of PlayStation Moves, Kinects and PC hardware. Many Monkeys developed the game and the technology running the interactive space.

History

Based on our other work in motion-tracking on projects like our Curious Creatures, we were approached to help add something special to the ANZ Dome which would give players a chance to step out onto the courts of the future and have a laugh with their friends and family as well as get a silly photo of them mid-shot. Lots of hardware. Great chance to be featured at one of Melbourne’s biggest events.

Features

  • Combined several motion tracking technologies including 10 Kinects and 4 PlayStation Moves
  • More than 3,000 games played and 10,000 players during the Open
  • Photos for everyone
  • Big hit with the clients, players and dome people

Videos

There are currently no trailers available for ANZ Future Play. Check back later for more or contact us for specific requests!


Images

FuturePlaygame13309.png
FuturePlayStepRightUp.png
FuturePlay-player0_0095.png
FuturePlayPoster.png

There are currently no logos or icons available for ANZ Future Play. Check back later for more or contact us for specific requests!


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About Many Monkeys Development

Boilerplate
Many Monkeys is an Australian independent game studio that explores places where games, interactive art spaces and roundabout shakespeare references meet. It’s more fun than a barrel of game devs.

More information
More information on Many Monkeys Development, our logo & relevant media are available here.


ANZ Future Play Credits

Matt Ditton
Business & Development

Tom Killen
Programmer

Tristan Lewis
Programmer

Rhys Van Der Waerden
Programmer

Bruno Rime
Shader and Particle Artist

Kevin McGrath
3D artist

Michael Hook
3D artist

Jacek Tuschewski
Audio

Contact

Matt Ditton
mattditton@manymonkeysdev.com

Many Monkeys Development
manymonkeysdev.com


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks